I just started on this, and have maybe put an hour into it or so. I have a couple of weeks to work on this, as well as my diving suit thing, which I'm sculpting as well. Haven't started on that yet though.
Friday, February 18, 2011
Saturday, January 29, 2011
Diving Suit

Wednesday, December 08, 2010
Wendigo Progress

Getting close to finishing! Cleaning up the model now, going to work on the texture over the weekend. Animation lab got it's Cintiqs last week, so working will be a bit faster than just working off a tablet. I'm pleased with how this is turning out, hopefully the texture is what will make this really awesome!
Wednesday, November 17, 2010
WIP Wendigo

Remember this guy?
Making him into a 3D model for the final project.
Going to try to make him as creepy as hell! :D
Tuesday, November 02, 2010
Tree Sprites WIP

I'm currently taking Computer Animation 1 for my Animation minor, and I am learning what I am most interested in and passionate about in video games: texturing and modeling.
I've taken a creation of mine, a Tree Sprite, and have modeled it for our assignment "Old and New". The tree with the leaves is the new, the greyed one is old.
This was something I modeled out of my head for the first time off of paper, and not being just a load of geometric shapes. I will say the hardest part of this project was attempting to get the textures I made to properly fit the models.
I have a long way to go before I can make professional looking character models, but I am really pleased with how this turned out.

Thursday, July 29, 2010
Me?
Tuesday, July 27, 2010
Scuba Suits
Old Spice Mailer
Wednesday, May 05, 2010
Zombie Wound Tattoos


My Electronic Illustration final was to be 2 tattoos. Anything we wanted to design, just as long as we used Adobe Illustrator and Corel Painter. I chose Zombie attack wounds. An infected bite, and a claw gouge. My teacher enjoyed them, as he is a zombie apocalypse scenario lover. I was really nervous about this project, but I'm glad that they came out well.
Wednesday, March 17, 2010
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